Spaceshock is a space arcade shooter game where you control a spaceship that has to survive waves of enemies by shooting and attacking them.
The focus of this project was to challenge ourselves in developing an enjoyable gameplay experience with great enemy variation and just four mechanics.
Finally, we studied how game feel can affect and improve the gameplay experience by implementing several techniques like:
The repository of this project is private but code snippets may be given to anyone interested in its implementation. Contact me for more information.